Published by Joe Sanchez on 08 Oct 2008
On Tuesday my students had to turn in their first collaborative build in Second Life. My instructions for the assignment are below (from an email)
In your teams I want you to create something with your land. You will need a theme, an entry point, some type of navigation, and something interactive or a “feature”. Think back to the tours, the water park had rides, Bear Island had an arcade, The classic car museum was a Museum, what will be your group feature? How will people know where to go? How will they know what to do? How will you make your place a “living structure”? We will spend 15 minutes in your space on Tuesday, October 7.
Some possible themes are:
Small Town texas
The Presidential Campaign
A historic time period
We had a good time exploring their areas and and they learned some key skills through the process. 1) The difficulties of collaborating in a syncronous environment, 2) the Challenge of permissions in SL when sharing objects as a team, 3) thinking about “interaction” and “living spaces” in a virtual world (how do you design it), 4) hosting a large group of people (18 students + 5 guests). They did a good job and I was able to make a quick and dirty machinima of the their builds, enjoy